Selected Publication
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Lu Chen, Hongbo Fu, Wing Ho Andy Li, Chiew-Lan Tai.
Scalable Maps of Random Dots for Middle-scale Locative Mobile Games.
IEEE Virtual Reality 2013.
[Project page].
-
Youyi Zheng, Chiew-Lan Tai, Eugene Zhang.
Pairwise Harmonics for Shape Analysis.
IEEE Transactions on Visualization and Computer Graphics. To appear.
[Paper].
-
Pengfei Xu, Hongbo Fu, Oscar Kin-Chung Au, Chiew-Lan Tai.
Lazy Selection: A Scribble-based Tool for Smart Shape Elements Selection.
ACM Transactions on Graphics (SIGGRAPH Asia 2012 issue). 31(6):
[Project page].
-
Jingbo Liu, Oscar Kin-Chung Au, Hongbo Fu, Chiew-Lan Tai.
Two-Finger Gestures for 6DOF Manipulation of 3D Objects.
Computer Graphics Forum (Pacific Graphics 2012 issue).
[Project page].
-
Oscar Kin-Chung Au, Chiew-Lan Tai, Hongbo Fu.
Multitouch Gestures for Constrained Transformation of 3D Objects.
Computer Graphics Forum (Eurographics 2012). 31(2pt3): 651-660, May 2012.
[Project page].
-
Youyi Zheng, Chiew-Lan Tai, Oscar Kin-Chung Au.
Dot Scissor: A Single-Click Interface for Mesh Segmentation.
IEEE Transactions on Visualization and Computer Graphics. 18(8): 1304-1312, 2012.
[Project page].
-
Oscar Kin-Chung Au, Youyi Zheng, Menglin Chen, Pengfei Xu, Chiew-Lan Tai.
Mesh Segmentation with Concavity-Aware Fields.
IEEE Transactions on Visualization and Computer Graphics. 18(7): 1125-1134, 2012.
[Project page].
-
Youyi Zheng, Hongbo Fu, Daniel Cohen-Or, Oscar Kin-Chung Au and Chiew-Lan Tai.
Component-wise controllers for structure-preserving shape manipulation.
Computer Graphics Forum (Eurographics 2011 issue).
[Project page].
30(2): 563-572, 2011.
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Youyi Zheng, Hongbo Fu, Oscar Kin-Chung Au and Chiew-Lan Tai.
Bilateral normal filtering for mesh denoising.
IEEE Transactions on Visualization and Computer Graphics.
[PDF]. 17(10): 1521-1530, 2010.
-
Oscar Kin-Chung Au and Chiew-Lan Tai.
Multitouch Finger Registration and its Applications.
OZCHI 2010: Proceedings of the 22th Australasian Conference on
Computer-Human Interaction.
[Project page].
-
Edmond S.L. Ho, Taku Komura and Chiew-Lan Tai.
Spatial Relationship-Preserving Character Motion Adaptation
ACM Trans. Computer Graphics
(Proceedings of SIGGRAPH 2010).
[Project page].
-
Youyi Zheng and Chiew-Lan Tai.
Mesh Decomposition with Cross-Boundary Brushes.
Computer Graphics Forum
(Proceedings of Eurographics 2010).
[Project page].
-
Oscar Kin-Chung Au, Chiew-Lan Tai, Daniel Cohen-Or, Youyi Zheng and
Hongbo Fu.
Electors Voting for Fast Automatic Shape Correspondence.
Computer Graphics Forum
(Proceedings of Eurographics 2010).
[Project page].
-
Yu-Shuen Wang, Chiew-Lan Tai, Olga Sorkine, Tong-Yee Lee.
Optimized Scale-and-Stretch for Image Resizing.
ACM Transactions on Graphics
(Proceedings of ACM SIGGRAPH Asia 2008).
[Project page].
27(5): Dec. 2008
-
Yu-Shuen Wang, Tong-Yee Lee, Chiew-Lan Tai.
Focus+Context Visualization with Distortion Minimization.
[PDF, Video]
IEEE Transactions on Visualization and Computer Graphics
(Proceedings of IEEE Visualization 2008), 14(6): November, 2008
-
Oscar Kin-Chung Au, Chiew-Lan Tai, Hung-Kuo Chu, Daniel Cohen-Or,
Tong-Yee Lee.
Skeleton extraction by mesh contraction.
ACM Transactions on Graphics (SIGGRAPH 2008).
[Project page].
-
Kun Xu, Yuntao Jia, Hongbo Fu, Shimin Hu, Chiew-Lan Tai.
Spherical piecewise constant basis functions for all-frequency
precomputed radiance transfer.
[PDF].
IEEE Transactions on
Visualization and Computer Graphics. 14(2), 454-467, 2008.
-
Oscar Kin-Chung Au, Hongbo Fu, Chiew-Lan Tai, Daniel Cohen-Or.
Handle-aware Isolines for Scalable Shape Editing.
ACM Transactions on Graphics (SIGGRAPH 2007).
[project page].
-
Hongbo Fu, Oscar Kin-Chung Au, Chiew-Lan Tai.
Effective Derivation of Similarity Transformations for
Implicit Laplacian Mesh Editing
[project page].
Computer Graphics Forum. 26(1): 34-45, 2007.
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Oscar Kin-Chung Au, Chiew-Lan Tai, Ligang Liu, Hongbo Fu.
Dual Laplacian Editing for Meshes
[project page].
IEEE Transactions on Visualization and Computer Graphics. 12(3):
386-395, MAY/JUNE 2006.
-
Nelson S.-H. Chu, Chiew-Lan Tai.
MoXi: Real-Time Ink Dispersion in Absorbent Paper
[project page].
ACM Transactions on Graphics (SIGGRAPH 2005),
24(3): 504--511, 2005.
-
Oscar Kin-Chung Au and Chiew-Lan Tai.
Sampling-sensitive multiresolution hierarchy for irregular meshes
[PDF].
Visual Computer. 20(7): 479-493, September 2004.
-
Chiew-Lan Tai, Hongxin Zhang, and Jacky Chun-Kin Fong.
Prototype modeling from sketched silhouettes based on convolution surfaces
[PDF ].
Computer Graphics Forum, 23(1):71--83, 2004.
-
Nelson Siu-Hang Chu and Chiew-Lan Tai.
Real-time painting with an expressive virtual
Chinese brush
[Project page],
IEEE Computer Graphics and Applications, 24(5):76-85,
September/October, 2004.
-
Guo-Jin Wang, Kai Tang, Chiew-Lan Tai,
Parametric representation of a surface pencil with a
common spatial geodesic
[PDF].
Computer-Aided Design, 36(5):447-459, 2004.
-
Hong-Wei Lin, Chiew-Lan Tai, Guo-Jin Wang,
A mesh reconstruction algorithm driven by
intrinsic property of point cloud
[PDF].
Computer-Aided Design, 36(1):1-9, 2004.
- Chiew-Lan Tai, Shi-Min Hu, Qi-Xing Huang,
Approximate merging of B-spline curves via
knot adjustment and constrained optimization
[PDF],
Computer-Aided Design,
35(10):893-899, 2003.
-
Nelson Siu-Hang Chu, Chiew-Lan Tai,
An efficient brush model for physically-based
3D painting.
[Project page],
Pacific Graphics, pages 413-421, Beijing, Oct 9-11, 2002.
-
Xiaogang Jin, Chiew-Lan Tai,
Convolution surfaces for arcs and quadratic curves
with a varying kernel,
[PDF], Visual Computer, 18(8):530-546, 2002.
-
Xiaogang Jin, Chiew-Lan Tai,
Analytical methods for polynomial weighted convolution
surfaces with various kernels,
[PDF],
Computer & Graphics,
26(3), 437-447, June 2002.
-
Shi-Min Hu, Chiew-Lan Tai, and Song-Hai Zhang,
An extension algorithm for B-splines by curve unclamping
[PDF], Computer-Aided Design, 34(5):415-419, April 2002.
-
Xiaogang Jin, Chiew-Lan Tai, Jieqing Feng, Qunsheng Peng,
Convolution surfaces for line skeletons with polynomial weight distributions
[code,images],
[PDF],
ACM Journal of Graphics Tools, 6(3):17-28, 2001.
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Jian-Hua Wu, Shi-Min Hu, Chiew-Lan Tai, Jia-Guang Sun,
An effective feature-preserving mesh simplification scheme based on
face constriction
[PDF],
Pacific Graphics, pages 12-21, Tokyo,
16-18 Oct 2001, IEEE Computer Society Press.
-
Siu-Hang Chu and Chiew-Lan Tai,
Animating Chinese landscape paintings and panorama using
multi-perspective modeling
[Project page],
Computer Graphics International 2001, p 107--112,
July 3-6, Hong Kong, IEEE Computer Society Press.
-
Shi-Min Hu, Hui Zhang, Chiew-Lan Tai, and Jia-Guang Sun,
Direct manipulation of FFD: efficient explicit solutions
and decomposible multiple point constraints
[PDF],
Visual Computer, 17(6):370-379, 2001.
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