This is an introductory course on three-dimensional computer vision.
It will cover the following topics:
Introduction
- intersection of vision,
graphics, and image-based modeling and rendering
- some basic mathematical
tools (linear algebra, homogeneous coordinates, optimization)
Modeling
- Digital photography
- Basic radiometry
- Geometric modeling of
camera
- Camera calibration and
pose estimation
Image features
- Filtering
- Edge detection, linking,
and polygonal approaximation
- Points of interest detection
3D reconstruction by multiple views: stereovision
- Epipolar geometry
- Computing correspondences
- 3D reconstruction